Markets:- Social Media,
- Video Games,
- Social Commerce,
- Social Games,
- Crowdsourcing,
- Crowdfunding,
- Digital Media,
- Internet TV,
- Clean Technology,
- Consumer Internet,
- Analytics,
- Marketplaces,
- Entertainment,
- Music,
- Creative Industries,
- Content Creators,
- Cloud Data Services,
- Hardware,
- Consumer Electronics,
- Embedded Hardware and Software